
Real-time cinematic worlds for games, film, and bold brands.
UE5 cinematic studio creating trailers, visualization films, and real-time sequences for games, products, and virtual production.
ABOUT
Titanium Studios is a UE5-focused cinematic studio creating atmospheric visuals, trailers, and real-time sequences for games, film, and visionary brands.
Founded by Hrushikesh Batwe, the studio is remote, UE5-focused, cinematic-first, and selective with projects. We are built around real-time production and cinematic framing to deliver premium quality without bloated pipelines.
SELECTED WORK

EAGLE

WINDMILL

FENZART I

FENZART II
SERVICES & DELIVERABLES
Game Cinematics
Launch trailers, teaser shots, in-engine cutscenes, and update trailers.
Automotive / Product
Hero spots, reveal films, stills, and environment-based product films.
Film / Virtual Production
Previs environments, techvis-style setups, look-development sequences, and cinematic UE support.
WORKING PROCESS
1. Brief
Understanding the project scope, technical requirements, visual target, and deliverables.
2. Look Dev
Establishing the lighting, materials, and overall mood before heavy production starts.
3. Build & Sequence
Environment assembly, camera choreography, staging, and real-time sequencing in UE5.
4. Deliver
Final polish, rendering, and hand-off of assets, sequences, or final high-fidelity video.
STUDIO FIT & LOGISTICS
Do you work internationally?
Yes. Titanium Studios is a remote-first micro-studio collaborating with clients globally.
What project types do you take?
We specialize in fixed-scope projects, including short-form campaigns, launch trailers, previs, and ongoing UE5 cinematic support.
Can you collaborate with existing teams or agencies?
Absolutely. We regularly plug into existing pipelines to provide specialized UE5 cinematic framing, lighting, and environment art support.
Let’s build something cinematic.
For trailers, UE5 visualization, cinematic support, or early-stage concept discussions.